Head to head
Devast.io vs Supernova Shards

Devast.io
~230 daily · 52 – 670
Last measured Nov 9, 2026

Supernova Shards
~55 daily · 13 – 160
Last measured Nov 9, 2026
VerdictDevast.io has ~4.2× Supernova Shards's daily players (~230 vs ~55, as of Nov 9, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Browser
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- Devast.io
- 2.9k
- Supernova Shards
- 5.8k
Supernova Shards currently has about 2× as many Discord members as Devast.io — 5,775 vs 2,934.
Reddit members
- Devast.io
- 2.8k
- Supernova Shards
- —
Devast.io currently has 2,816 subreddit members; no comparable data is tracked for Supernova Shards.
YouTube subscribers
- Devast.io
- 31.6k
- Supernova Shards
- —
Devast.io currently has 31,600 YouTube subscribers; no comparable data is tracked for Supernova Shards.
How these estimates are made
Devast.io
We estimate that about 230 people play Devast.io on a typical day (most likely between 52 and 670), based on data from Nov 9, 2026. Around 64,000 accounts (between 22,000 and 150,000) have played it at some point. Devast.io publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Supernova Shards
We estimate that about 55 people play Supernova Shards on a typical day (most likely between 13 and 160), based on data from Nov 9, 2026. Around 17,000 accounts (between 6,000 and 40,000) have played it at some point. Supernova Shards publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
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