Head to head
Devast.io vs Old School RuneScape
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
Devast.io
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~4.1k | Down 0.2% |
| July 2026 | ~4.1k | — |
Old School RuneScape
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~257.9k | Up 17% |
| July 2026 | ~220.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Devast.io
- 2.6kUp 0.9%
- Old School RuneScape
- 273.6kUp 0.7%
Old School RuneScape currently has about 106× as many Discord members as Devast.io — 273,575 vs 2,582.
Reddit members
- Devast.io
- 2.8kUp 0.1%
- Old School RuneScape
- 1.4mUp 0.7%
Old School RuneScape currently has about 496× as many subreddit members as Devast.io — 1,389,236 vs 2,803.
Twitch viewers
- Devast.io
- 0
- Old School RuneScape
- 9kUp 39%
Devast.io currently has 0 live Twitch viewers, while Old School RuneScape has 8,962.
YouTube subscribers
- Devast.io
- 31.7kDown 0.3%
- Old School RuneScape
- 264kUp 0.8%
Old School RuneScape currently has about 8.3× as many YouTube subscribers as Devast.io — 264,000 vs 31,700.
Steam concurrent players
- Devast.io
- —
- Old School RuneScape
- 1.6kUp 7.0%
Old School RuneScape currently has 1,611 peak concurrent Steam players; no comparable data is tracked for Devast.io.
How these estimates are made
Devast.io
Devast.io is estimated to have 7 – 3k players a day. Around 5k – 510k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Old School RuneScape
Old School RuneScape is estimated to have 5k – 16k players a day. Around 370k – 940k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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