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Head to head

Delta Force vs TinShift

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
June 2021 · 5 years ago

Daily players

230k – 820k
No population data

Estimated players

309.2kDown 2.6%
320

Available on

  • Windows
  • Android
  • iOS
  • PlayStation
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

Delta ForceTinShift

Delta Force

Average monthly estimated players
MonthEstimated playersChange
October 2026~314.5kUp 1.1%
September 2026~311.2kUp 2.1%
August 2026~304.6kUp 2.0%
July 2026~298.6k—

TinShift

Average monthly estimated players
MonthEstimated playersChange
October 2026~321Down 0.3%
September 2026~322Down 0.3%
August 2026~323Up 0.3%
July 2026~322—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Delta Force
93.1kDown 28%
TinShift
0

Delta Force currently has 93,135 peak concurrent Steam players, while TinShift has 0.

Discord members

Delta Force
767.4k
TinShift
—

Delta Force currently has 767,407 Discord members; no comparable data is tracked for TinShift.

Twitch viewers

Delta Force
2.1kDown 69%
TinShift
—

Delta Force currently has 2,125 live Twitch viewers; no comparable data is tracked for TinShift.

YouTube subscribers

Delta Force
308kUp 2.0%
TinShift
3kDown 0.3%

Delta Force currently has about 101× as many YouTube subscribers as TinShift — 308,000 vs 3,050.

How these estimates are made

Delta Force

Delta Force is estimated to have 230k – 820k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

TinShift

TinShift is showing no measurable concurrent players on Steam. Around 6k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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