Head to head
Delta Force vs Mirage Online Classic
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Windows
- Linux
- Android
- iOS
- Browser
Player activity
Smoothed estimated players over time.
Delta Force
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~309.6k | Up 1.6% |
| August 2026 | ~304.6k | Up 2.0% |
| July 2026 | ~298.6k | — |
Mirage Online Classic
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~330 | Up 1.5% |
| August 2026 | ~325 | Up 19% |
| July 2026 | ~274 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Delta Force
- 81.9kDown 7.5%
- Mirage Online Classic
- 3Up 200%
Delta Force currently has about 27304× as many peak concurrent Steam players as Mirage Online Classic — 81,912 vs 3.
Discord members
- Delta Force
- 766.5kDown 0.3%
- Mirage Online Classic
- 1.3kUp 2.5%
Delta Force currently has about 592× as many Discord members as Mirage Online Classic — 766,516 vs 1,294.
Twitch viewers
- Delta Force
- 4.9kUp 6.3%
- Mirage Online Classic
- —
Delta Force currently has 4,937 live Twitch viewers; no comparable data is tracked for Mirage Online Classic.
YouTube subscribers
- Delta Force
- 300kUp 2.0%
- Mirage Online Classic
- 192Up 0.5%
Delta Force currently has about 1563× as many YouTube subscribers as Mirage Online Classic — 300,000 vs 192.
How these estimates are made
Delta Force
Delta Force is estimated to have 230k – 800k players a day. Around 3m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Mirage Online Classic
Mirage Online Classic is estimated to have 8 – 26 players a day. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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