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Head to head

Defiance vs EvoWars: New Era

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2013 · 13 years ago
March 2025 · 2 years ago

Daily players

3 – 9
15 – 53

Estimated players

13.1kDown 8.5%
43.4k

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

DefianceEvoWars: New Era

Defiance

Average monthly estimated players
MonthEstimated playersChange
September 2026~13.8kDown 0.8%
August 2026~13.9kUp 20%
July 2026~11.7k

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
September 2026~43.4kUp 0.3%
August 2026~43.2kUp 3.9%
July 2026~41.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Defiance
1Down 50%
EvoWars: New Era
4Down 43%

EvoWars: New Era currently has about 4× as many peak concurrent Steam players as Defiance — 4 vs 1.

Discord members

Defiance
49.6kDown 0.3%
EvoWars: New Era
45.9kUp 1.9%

Defiance and EvoWars: New Era are nearly even on Discord members — 49,604 vs 45,891.

Twitch viewers

Defiance
1Down 50%
EvoWars: New Era

Defiance currently has 1 live Twitch viewers; no comparable data is tracked for EvoWars: New Era.

YouTube subscribers

Defiance
EvoWars: New Era
341k

EvoWars: New Era currently has 341,000 YouTube subscribers; no comparable data is tracked for Defiance.

How these estimates are made

Defiance

Defiance is estimated to have 3 – 9 players a day. Around 240k – 620k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

EvoWars: New Era

EvoWars: New Era is estimated to have 15 – 53 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.