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Head to head

Deeeep.io vs Lords Mobile

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2016 · 10 years ago
March 2016 · 11 years ago

Daily players

32 – 15k
3k – 9k

Estimated players

15.1kUp 0.8%
83.4k

Available on

  • Browser
  • Windows
  • Android
  • iOS

Perspectives

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Deeeep.ioLords Mobile

Deeeep.io

Average monthly estimated players
MonthEstimated playersChange
September 2026~15kDown 0.2%
August 2026~15.1kUp 15%
July 2026~13.1k—

Lords Mobile

Average monthly estimated players
MonthEstimated playersChange
September 2026~83.5kUp 0.3%
August 2026~83.2kUp 0.5%
July 2026~82.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Deeeep.io
39.2k
Lords Mobile
269k

Lords Mobile currently has about 6.9× as many Discord members as Deeeep.io — 268,987 vs 39,208.

Reddit members

Deeeep.io
35k
Lords Mobile
24.9kUp 0.5%

Deeeep.io currently has about 1.4× as many subreddit members as Lords Mobile — 35,035 vs 24,919.

Twitch viewers

Deeeep.io
0
Lords Mobile
0Down 100%

Deeeep.io currently has 0 live Twitch viewers, while Lords Mobile has 0.

YouTube subscribers

Deeeep.io
31.2kDown 0.3%
Lords Mobile
168kUp 1.2%

Lords Mobile currently has about 5.4× as many YouTube subscribers as Deeeep.io — 168,000 vs 31,200.

Steam concurrent players

Deeeep.io
—
Lords Mobile
691Down 33%

Lords Mobile currently has 691 peak concurrent Steam players; no comparable data is tracked for Deeeep.io.

How these estimates are made

Deeeep.io

Deeeep.io is estimated to have 32 – 15k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Lords Mobile

Lords Mobile is estimated to have 3k – 9k players a day. Around 130k – 330k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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