Head to head
DeathMatch vs Guild Wars 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
DeathMatch
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8 | |
| August 2026 | ~8 | Up 14% |
| July 2026 | ~7 | — |
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~86.1k | Up 0.7% |
| August 2026 | ~85.5k | Up 14% |
| July 2026 | ~75.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DeathMatch
- 0
- Guild Wars 2
- 4.2kDown 20%
DeathMatch currently has 0 peak concurrent Steam players, while Guild Wars 2 has 4,236.
Discord members
- DeathMatch
- —
- Guild Wars 2
- 47.8k
Guild Wars 2 currently has 47,769 Discord members; no comparable data is tracked for DeathMatch.
Reddit members
- DeathMatch
- —
- Guild Wars 2
- 427.4kUp 0.5%
Guild Wars 2 currently has 427,434 subreddit members; no comparable data is tracked for DeathMatch.
Twitch viewers
- DeathMatch
- —
- Guild Wars 2
- 601Down 76%
Guild Wars 2 currently has 601 live Twitch viewers; no comparable data is tracked for DeathMatch.
YouTube subscribers
- DeathMatch
- —
- Guild Wars 2
- 219kUp 1.9%
Guild Wars 2 currently has 219,000 YouTube subscribers; no comparable data is tracked for DeathMatch.
How these estimates are made
DeathMatch
DeathMatch is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Guild Wars 2
Guild Wars 2 is estimated to have 13k – 47k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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