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Head to head

Deathlands vs PlanetSide 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
November 2012 · 14 years ago

Daily players

No population data
2k – 7k

Estimated players

—
26.9k

Available on

  • Windows
  • Windows
  • PlayStation

Developers

—

Player activity

Smoothed estimated players over time.

DeathlandsPlanetSide 2

Deathlands

Average monthly estimated players
MonthEstimated playersChange
November 2026——
October 2026——
September 2026——
August 2026——
July 2026——

PlanetSide 2

Average monthly estimated players
MonthEstimated playersChange
November 2026~26.8kUp 0.1%
October 2026~26.8kUp 0.1%
September 2026~26.8k
August 2026~26.7kUp 12%
July 2026~23.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Deathlands
—
PlanetSide 2
409Down 35%

PlanetSide 2 currently has 409 peak concurrent Steam players; no comparable data is tracked for Deathlands.

Reddit members

Deathlands
—
PlanetSide 2
91.9kUp 0.2%

PlanetSide 2 currently has 91,905 subreddit members; no comparable data is tracked for Deathlands.

Twitch viewers

Deathlands
—
PlanetSide 2
22Down 42%

PlanetSide 2 currently has 22 live Twitch viewers; no comparable data is tracked for Deathlands.

YouTube subscribers

Deathlands
—
PlanetSide 2
98.4k

PlanetSide 2 currently has 98,400 YouTube subscribers; no comparable data is tracked for Deathlands.

How these estimates are made

Deathlands

Deathlands is showing no measurable concurrent players on Steam. Around 150 – 380 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

PlanetSide 2

PlanetSide 2 is estimated to have 2k – 7k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.