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Head to head

Deadshot vs Lords Mobile

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2022 · 4 years ago
March 2016 · 11 years ago

Daily players

13 – 6k
3k – 10k

Estimated players

16.5kUp 1.6%
83.5kUp 0.3%

Available on

  • Browser
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

DeadshotLords Mobile

Deadshot

Average monthly estimated players
MonthEstimated playersChange
September 2026~16.5kUp 2.0%
August 2026~16.2kUp 1.0%
July 2026~16k

Lords Mobile

Average monthly estimated players
MonthEstimated playersChange
September 2026~83.5kUp 0.3%
August 2026~83.2kUp 0.5%
July 2026~82.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Deadshot
79kUp 2.0%
Lords Mobile
269.3kUp 0.1%

Lords Mobile currently has about 3.4× as many Discord members as Deadshot — 269,283 vs 79,017.

Reddit members

Deadshot
329Up 5.1%
Lords Mobile
24.9kUp 0.5%

Lords Mobile currently has about 76× as many subreddit members as Deadshot — 24,863 vs 329.

Twitch viewers

Deadshot
0
Lords Mobile
4Up 33%

Deadshot currently has 0 live Twitch viewers, while Lords Mobile has 4.

Steam concurrent players

Deadshot
Lords Mobile
1.1kUp 2.7%

Lords Mobile currently has 1,128 peak concurrent Steam players; no comparable data is tracked for Deadshot.

YouTube subscribers

Deadshot
Lords Mobile
168kUp 2.4%

Lords Mobile currently has 168,000 YouTube subscribers; no comparable data is tracked for Deadshot.

How these estimates are made

Deadshot

Deadshot is estimated to have 13 – 6k players a day. Around 7k – 690k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Lords Mobile

Lords Mobile is estimated to have 3k – 10k players a day. Around 130k – 330k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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