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Head to head

Dead Maze vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2018 · 9 years ago
October 2018 · 8 years ago

Daily players

120 – 410
13 – 44

Estimated players

505Up 0.2%
26kUp 1.8%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

—

Player activity

Smoothed estimated players over time.

Dead MazeWarface: Clutch

Dead Maze

Average monthly estimated players
MonthEstimated playersChange
October 2026~510Up 0.2%
September 2026~509Down 0.2%
August 2026~510Up 21%
July 2026~421—

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
October 2026~25.9kDown 0.3%
September 2026~26kDown 0.4%
August 2026~26.1kUp 11%
July 2026~23.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dead Maze
48Down 4.0%
Warface: Clutch
6Up 20%

Dead Maze currently has about 8× as many peak concurrent Steam players as Warface: Clutch — 48 vs 6.

Twitch viewers

Dead Maze
0Down 100%
Warface: Clutch
0

Dead Maze currently has 0 live Twitch viewers, while Warface: Clutch has 0.

Discord members

Dead Maze
—
Warface: Clutch
33.3kDown 1.5%

Warface: Clutch currently has 33,286 Discord members; no comparable data is tracked for Dead Maze.

YouTube subscribers

Dead Maze
—
Warface: Clutch
99.6k

Warface: Clutch currently has 99,600 YouTube subscribers; no comparable data is tracked for Dead Maze.

How these estimates are made

Dead Maze

Dead Maze is estimated to have 120 – 410 players a day. Around 110k – 270k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface: Clutch

Warface: Clutch is estimated to have 13 – 44 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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