Head to head
Dead Man's Country vs Guild Wars 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Dead Man's Country
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8 | |
| August 2026 | ~8 | |
| July 2026 | ~8 | — |
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~86.2k | Up 0.8% |
| August 2026 | ~85.5k | Up 14% |
| July 2026 | ~75.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Dead Man's Country
- 41
- Guild Wars 2
- 428.5kUp 0.4%
Guild Wars 2 currently has about 10452× as many subreddit members as Dead Man's Country — 428,531 vs 41.
YouTube subscribers
- Dead Man's Country
- 35
- Guild Wars 2
- 219kUp 1.4%
Guild Wars 2 currently has about 6257× as many YouTube subscribers as Dead Man's Country — 219,000 vs 35.
Steam concurrent players
- Dead Man's Country
- —
- Guild Wars 2
- 3.8kDown 38%
Guild Wars 2 currently has 3,836 peak concurrent Steam players; no comparable data is tracked for Dead Man's Country.
Discord members
- Dead Man's Country
- —
- Guild Wars 2
- 47.6kDown 0.3%
Guild Wars 2 currently has 47,629 Discord members; no comparable data is tracked for Dead Man's Country.
Twitch viewers
- Dead Man's Country
- —
- Guild Wars 2
- 1.9kUp 53%
Guild Wars 2 currently has 1,929 live Twitch viewers; no comparable data is tracked for Dead Man's Country.
How these estimates are made
Dead Man's Country
Dead Man's Country is estimated to have 1 – 280 players a day. Around 710 – 75k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Guild Wars 2
Guild Wars 2 is estimated to have 13k – 47k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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