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Head to head

DayZ vs Tribal Wars

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
June 2003 · 23 years ago

Daily players

140k – 480k
210 – 720

Estimated players

198.3kUp 0.9%
125Up 8.4%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Browser
  • Windows
  • Android

Player activity

Smoothed estimated players over time.

DayZTribal Wars

DayZ

Average monthly estimated players
MonthEstimated playersChange
August 2026~193.9kUp 12%
July 2026~173.1k

Tribal Wars

Average monthly estimated players
MonthEstimated playersChange
August 2026~120Up 2.6%
July 2026~117

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
59.9kUp 21%
Tribal Wars
87Up 26%

DayZ currently has about 688× as many peak concurrent Steam players as Tribal Wars — 59,850 vs 87.

Discord members

DayZ
189kUp 1.4%
Tribal Wars

DayZ currently has 189,002 Discord members; no comparable data is tracked for Tribal Wars.

Reddit members

DayZ
559.1kUp 0.4%
Tribal Wars

DayZ currently has 559,089 subreddit members; no comparable data is tracked for Tribal Wars.

Twitch viewers

DayZ
5.8kDown 23%
Tribal Wars
0

DayZ currently has 5,768 live Twitch viewers, while Tribal Wars has 0.

YouTube subscribers

DayZ
136kUp 1.5%
Tribal Wars

DayZ currently has 136,000 YouTube subscribers; no comparable data is tracked for Tribal Wars.

How these estimates are made

DayZ

DayZ is estimated to have 140k – 480k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tribal Wars

Tribal Wars is estimated to have 210 – 720 players a day. Around 24k – 62k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.