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Head to head

DayZ vs Sweet Dance

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
July 2026 · 1 month ago

Daily players

150k – 520k
8 – 26

Estimated players

195.5kDown 2.1%
243Down 0.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

DayZSweet Dance

DayZ

Average monthly estimated players
MonthEstimated playersChange
August 2026~193.6kUp 12%
July 2026~173.1k

Sweet Dance

Average monthly estimated players
MonthEstimated playersChange
August 2026~243Up 0.4%
July 2026~242

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
24kDown 54%
Sweet Dance
1Down 80%

DayZ currently has about 24032× as many peak concurrent Steam players as Sweet Dance — 24,032 vs 1.

Discord members

DayZ
188kUp 1.1%
Sweet Dance

DayZ currently has 188,023 Discord members; no comparable data is tracked for Sweet Dance.

Reddit members

DayZ
558.1kUp 0.3%
Sweet Dance

DayZ currently has 558,090 subreddit members; no comparable data is tracked for Sweet Dance.

Twitch viewers

DayZ
4.2kDown 27%
Sweet Dance

DayZ currently has 4,188 live Twitch viewers; no comparable data is tracked for Sweet Dance.

YouTube subscribers

DayZ
135kUp 0.7%
Sweet Dance
2

DayZ currently has about 67500× as many YouTube subscribers as Sweet Dance — 135,000 vs 2.

How these estimates are made

DayZ

DayZ is estimated to have 150k – 520k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Sweet Dance

Sweet Dance is estimated to have 8 – 26 players a day. Around 950 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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