Head to head
DayZ vs Onigiri
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~194.8k | Up 0.9% |
| September 2026 | ~193.1k | Down 0.4% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Onigiri
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~145 | Down 2.0% |
| September 2026 | ~148 | Up 0.7% |
| August 2026 | ~147 | Up 25% |
| July 2026 | ~118 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 25.4kDown 39%
- Onigiri
- 29Down 38%
DayZ currently has about 877× as many peak concurrent Steam players as Onigiri — 25,421 vs 29.
Discord members
- DayZ
- 193.3kUp 1.7%
- Onigiri
- —
DayZ currently has 193,350 Discord members; no comparable data is tracked for Onigiri.
Reddit members
- DayZ
- 562.7kUp 0.3%
- Onigiri
- —
DayZ currently has 562,665 subreddit members; no comparable data is tracked for Onigiri.
Twitch viewers
- DayZ
- 4.9kDown 35%
- Onigiri
- 0
DayZ currently has 4,906 live Twitch viewers, while Onigiri has 0.
YouTube subscribers
- DayZ
- 137kUp 0.7%
- Onigiri
- —
DayZ currently has 137,000 YouTube subscribers; no comparable data is tracked for Onigiri.
How these estimates are made
DayZ
DayZ is estimated to have 140k – 490k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Onigiri
Onigiri is estimated to have 80 – 280 players a day. Around 34k – 87k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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