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Head to head

DayZ vs Onigiri

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
February 2013 · 14 years ago

Daily players

140k – 490k
80 – 280

Estimated players

198.2kUp 2.8%
142Down 2.5%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

DayZOnigiri

DayZ

Average monthly estimated players
MonthEstimated playersChange
October 2026~194.8kUp 0.9%
September 2026~193.1kDown 0.4%
August 2026~193.9kUp 12%
July 2026~173.1k—

Onigiri

Average monthly estimated players
MonthEstimated playersChange
October 2026~145Down 2.0%
September 2026~148Up 0.7%
August 2026~147Up 25%
July 2026~118—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
25.4kDown 39%
Onigiri
29Down 38%

DayZ currently has about 877× as many peak concurrent Steam players as Onigiri — 25,421 vs 29.

Discord members

DayZ
193.3kUp 1.7%
Onigiri
—

DayZ currently has 193,350 Discord members; no comparable data is tracked for Onigiri.

Reddit members

DayZ
562.7kUp 0.3%
Onigiri
—

DayZ currently has 562,665 subreddit members; no comparable data is tracked for Onigiri.

Twitch viewers

DayZ
4.9kDown 35%
Onigiri
0

DayZ currently has 4,906 live Twitch viewers, while Onigiri has 0.

YouTube subscribers

DayZ
137kUp 0.7%
Onigiri
—

DayZ currently has 137,000 YouTube subscribers; no comparable data is tracked for Onigiri.

How these estimates are made

DayZ

DayZ is estimated to have 140k – 490k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Onigiri

Onigiri is estimated to have 80 – 280 players a day. Around 34k – 87k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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