Head to head
DayZ vs Lost Ark
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~190.8k | Down 1.2% |
| September 2026 | ~193.1k | Down 0.4% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Lost Ark
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~63.5k | Down 1.1% |
| September 2026 | ~64.2k | Down 0.4% |
| August 2026 | ~64.4k | Up 0.2% |
| July 2026 | ~64.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 31.1kDown 38%
- Lost Ark
- 4.9kUp 16%
DayZ currently has about 6.4× as many peak concurrent Steam players as Lost Ark — 31,072 vs 4,887.
Discord members
- DayZ
- 191.3kUp 1.0%
- Lost Ark
- —
DayZ currently has 191,343 Discord members; no comparable data is tracked for Lost Ark.
Reddit members
- DayZ
- 561.7kUp 0.3%
- Lost Ark
- 300k
DayZ currently has about 1.9× as many subreddit members as Lost Ark — 561,694 vs 300,029.
Twitch viewers
- DayZ
- 11.7kUp 36%
- Lost Ark
- 658Down 39%
DayZ currently has about 18× as many live Twitch viewers as Lost Ark — 11,674 vs 658.
YouTube subscribers
- DayZ
- 137kUp 0.7%
- Lost Ark
- 103k
DayZ currently has about 1.3× as many YouTube subscribers as Lost Ark — 137,000 vs 103,000.
How these estimates are made
DayZ
DayZ is estimated to have 110k – 380k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Lost Ark
Lost Ark is estimated to have 14k – 50k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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