Head to head
Dauntless vs Trove
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- Windows
- macOS
- PlayStation
- Xbox
- Nintendo
Platforms
Categories
Player activity
Smoothed estimated players over time.
Dauntless
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~17.1k | |
| September 2026 | ~17.1k | Up 0.4% |
| August 2026 | ~17k | — |
Trove
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~32.3k | Down 0.3% |
| September 2026 | ~32.4k | Up 0.4% |
| August 2026 | ~32.3k | Up 1.5% |
| July 2026 | ~31.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dauntless
- 0
- Trove
- 571Down 40%
Dauntless currently has 0 peak concurrent Steam players, while Trove has 571.
Discord members
- Dauntless
- 2kUp 2.3%
- Trove
- 40.3kDown 0.1%
Trove currently has about 20× as many Discord members as Dauntless — 40,297 vs 2,019.
Reddit members
- Dauntless
- 119.6k
- Trove
- 49.3kUp 0.2%
Dauntless currently has about 2.4× as many subreddit members as Trove — 119,617 vs 49,323.
Twitch viewers
- Dauntless
- 6
- Trove
- 26Up 24%
Trove currently has about 4.3× as many live Twitch viewers as Dauntless — 26 vs 6.
YouTube subscribers
- Dauntless
- 44.4k
- Trove
- 64kUp 4.1%
Trove currently has about 1.4× as many YouTube subscribers as Dauntless — 64,000 vs 44,400.
How these estimates are made
Dauntless
Dauntless is showing no measurable concurrent players on Steam. Around 53k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Trove
Trove is estimated to have 1k – 5k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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