Head to head
Darkfall Unholy Wars vs Viking Rise
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Darkfall Unholy Wars
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~67 | |
| July 2026 | ~67 | — |
Viking Rise
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~68.9k | Up 15% |
| July 2026 | ~59.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Darkfall Unholy Wars
- 35
- Viking Rise
- —
Darkfall Unholy Wars currently has 35 subreddit members; no comparable data is tracked for Viking Rise.
Steam concurrent players
- Darkfall Unholy Wars
- —
- Viking Rise
- 641Down 8.6%
Viking Rise currently has 641 peak concurrent Steam players; no comparable data is tracked for Darkfall Unholy Wars.
Discord members
- Darkfall Unholy Wars
- —
- Viking Rise
- 263.4k
Viking Rise currently has 263,424 Discord members; no comparable data is tracked for Darkfall Unholy Wars.
Twitch viewers
- Darkfall Unholy Wars
- —
- Viking Rise
- 9Down 91%
Viking Rise currently has 9 live Twitch viewers; no comparable data is tracked for Darkfall Unholy Wars.
YouTube subscribers
- Darkfall Unholy Wars
- —
- Viking Rise
- 111kUp 0.9%
Viking Rise currently has 111,000 YouTube subscribers; no comparable data is tracked for Darkfall Unholy Wars.
How these estimates are made
Darkfall Unholy Wars
Darkfall Unholy Wars is showing no measurable concurrent players on Steam. Around 19k – 49k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Viking Rise
Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 70k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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