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Dark Eyes: Millennium 2000 vs The Elder Scrolls Online

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2000 · 27 years ago
April 2014 · 12 years ago

Daily players

No population data
25k – 90k

Estimated players

88.5kDown 0.8%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Stadia

Player activity

Smoothed estimated players over time.

Dark Eyes: Millennium 2000The Elder Scrolls Online

Dark Eyes: Millennium 2000

Average monthly estimated players
MonthEstimated playersChange
September 2026
August 2026
July 2026

The Elder Scrolls Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~89.8kDown 0.6%
August 2026~90.3kUp 0.6%
July 2026~89.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dark Eyes: Millennium 2000
The Elder Scrolls Online
5.5kDown 55%

The Elder Scrolls Online currently has 5,474 peak concurrent Steam players; no comparable data is tracked for Dark Eyes: Millennium 2000.

Discord members

Dark Eyes: Millennium 2000
The Elder Scrolls Online
62.4kUp 1.0%

The Elder Scrolls Online currently has 62,359 Discord members; no comparable data is tracked for Dark Eyes: Millennium 2000.

Reddit members

Dark Eyes: Millennium 2000
The Elder Scrolls Online
506.4kUp 0.4%

The Elder Scrolls Online currently has 506,426 subreddit members; no comparable data is tracked for Dark Eyes: Millennium 2000.

Twitch viewers

Dark Eyes: Millennium 2000
The Elder Scrolls Online
612Down 35%

The Elder Scrolls Online currently has 612 live Twitch viewers; no comparable data is tracked for Dark Eyes: Millennium 2000.

How these estimates are made

Dark Eyes: Millennium 2000

Not enough data collected to estimate this game yet.

The Elder Scrolls Online

The Elder Scrolls Online is estimated to have 25k – 90k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.