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Head to head

CyberVerse vs Warface

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
October 2013 · 13 years ago

Daily players

No population data
2k – 5k

Estimated players

519Down 1.1%
182.1kUp 0.4%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

CyberVerseWarface

CyberVerse

Average monthly estimated players
MonthEstimated playersChange
October 2026~522Down 1.7%
September 2026~531Down 0.7%
August 2026~535Up 19%
July 2026~451—

Warface

Average monthly estimated players
MonthEstimated playersChange
October 2026~183kUp 0.2%
September 2026~182.6kUp 0.3%
August 2026~182k
July 2026~181.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

CyberVerse
2.1kDown 1.7%
Warface
336.9k

Warface currently has about 162× as many Discord members as CyberVerse — 336,858 vs 2,075.

YouTube subscribers

CyberVerse
246
Warface
1.1m

Warface currently has about 4553× as many YouTube subscribers as CyberVerse — 1,120,000 vs 246.

Steam concurrent players

CyberVerse
—
Warface
491Down 11%

Warface currently has 491 peak concurrent Steam players; no comparable data is tracked for CyberVerse.

Twitch viewers

CyberVerse
—
Warface
72Down 60%

Warface currently has 72 live Twitch viewers; no comparable data is tracked for CyberVerse.

How these estimates are made

CyberVerse

CyberVerse is estimated to have 2 – 1k players a day. Around 2k – 160k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface

Warface is estimated to have 2k – 5k players a day. Around 83k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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