Head to head
Cubio vs Stick Fight: The Game
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Cubio
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.5k | Up 0.1% |
| August 2026 | ~1.5k | Down 0.3% |
| July 2026 | ~1.5k | — |
Stick Fight: The Game
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~51.4k | Up 1.8% |
| August 2026 | ~50.5k | Up 1.9% |
| July 2026 | ~49.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Cubio
- 6.7kDown 0.5%
- Stick Fight: The Game
- —
Cubio currently has 6,682 Discord members; no comparable data is tracked for Stick Fight: The Game.
YouTube subscribers
- Cubio
- 212Up 1.0%
- Stick Fight: The Game
- 381kUp 4.7%
Stick Fight: The Game currently has about 1797× as many YouTube subscribers as Cubio — 381,000 vs 212.
Steam concurrent players
- Cubio
- —
- Stick Fight: The Game
- 409Up 27%
Stick Fight: The Game currently has 409 peak concurrent Steam players; no comparable data is tracked for Cubio.
Reddit members
- Cubio
- —
- Stick Fight: The Game
- 5.9kUp 0.4%
Stick Fight: The Game currently has 5,926 subreddit members; no comparable data is tracked for Cubio.
Twitch viewers
- Cubio
- —
- Stick Fight: The Game
- 13Down 63%
Stick Fight: The Game currently has 13 live Twitch viewers; no comparable data is tracked for Cubio.
How these estimates are made
Cubio
Cubio is estimated to have 4 – 2k players a day. Around 2k – 230k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Stick Fight: The Game
Stick Fight: The Game is estimated to have 1k – 4k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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