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Head to head

Cube Color vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
March 2023 · 4 years ago

Daily players

No population data
2k – 7k

Estimated players

6
69.1kDown 0.6%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Cube ColorViking Rise

Cube Color

Average monthly estimated players
MonthEstimated playersChange
September 2026~6
August 2026~6Up 20%
July 2026~5

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
September 2026~69.2kUp 0.4%
August 2026~68.9kUp 15%
July 2026~59.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Cube Color
Viking Rise
605Down 24%

Viking Rise currently has 605 peak concurrent Steam players; no comparable data is tracked for Cube Color.

Discord members

Cube Color
Viking Rise
262.9kDown 0.1%

Viking Rise currently has 262,942 Discord members; no comparable data is tracked for Cube Color.

Twitch viewers

Cube Color
Viking Rise
82Up 1950%

Viking Rise currently has 82 live Twitch viewers; no comparable data is tracked for Cube Color.

YouTube subscribers

Cube Color
Viking Rise
113kUp 1.8%

Viking Rise currently has 113,000 YouTube subscribers; no comparable data is tracked for Cube Color.

How these estimates are made

Cube Color

Cube Color is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Viking Rise

Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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