Head to head
CrisisX vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- Windows
- iOS
- Windows
- macOS
Player activity
Smoothed estimated players over time.
CrisisX
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.8k | Down 0.4% |
| September 2026 | ~1.8k | Down 0.7% |
| August 2026 | ~1.8k | Down 0.7% |
| July 2026 | ~1.8k | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~30.6k | Down 0.4% |
| September 2026 | ~30.7k | Up 0.9% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- CrisisX
- 6.8kDown 1.0%
- Pixel Worlds
- 60.3kDown 4.9%
Pixel Worlds currently has about 8.8× as many Discord members as CrisisX — 60,263 vs 6,838.
YouTube subscribers
- CrisisX
- 2.3kUp 0.9%
- Pixel Worlds
- 138k
Pixel Worlds currently has about 61× as many YouTube subscribers as CrisisX — 138,000 vs 2,250.
Steam concurrent players
- CrisisX
- —
- Pixel Worlds
- 857Up 37%
Pixel Worlds currently has 857 peak concurrent Steam players; no comparable data is tracked for CrisisX.
Reddit members
- CrisisX
- —
- Pixel Worlds
- 4.4kUp 1.1%
Pixel Worlds currently has 4,396 subreddit members; no comparable data is tracked for CrisisX.
Twitch viewers
- CrisisX
- —
- Pixel Worlds
- 16Down 11%
Pixel Worlds currently has 16 live Twitch viewers; no comparable data is tracked for CrisisX.
How these estimates are made
CrisisX
CrisisX is estimated to have 7 – 3k players a day. Around 4k – 390k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Pixel Worlds
Pixel Worlds is estimated to have 2k – 8k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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