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Head to head

Conan Exiles vs Infinite Lagrange

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2018 · 8 years ago
October 2021 · 5 years ago

Daily players

23k – 82k
350 – 1k

Estimated players

61.4kUp 0.6%
546Down 0.9%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Conan ExilesInfinite Lagrange

Conan Exiles

Average monthly estimated players
MonthEstimated playersChange
September 2026~61.1kDown 0.8%
August 2026~61.6kUp 13%
July 2026~54.6k

Infinite Lagrange

Average monthly estimated players
MonthEstimated playersChange
September 2026~542Down 0.6%
August 2026~545Up 2.3%
July 2026~533

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Conan Exiles
7.3kDown 25%
Infinite Lagrange
113Up 20%

Conan Exiles currently has about 64× as many peak concurrent Steam players as Infinite Lagrange — 7,286 vs 113.

Reddit members

Conan Exiles
269.6kUp 0.3%
Infinite Lagrange

Conan Exiles currently has 269,615 subreddit members; no comparable data is tracked for Infinite Lagrange.

Twitch viewers

Conan Exiles
154Down 58%
Infinite Lagrange
0Down 100%

Conan Exiles currently has 154 live Twitch viewers, while Infinite Lagrange has 0.

YouTube subscribers

Conan Exiles
180k
Infinite Lagrange

Conan Exiles currently has 180,000 YouTube subscribers; no comparable data is tracked for Infinite Lagrange.

How these estimates are made

Conan Exiles

Conan Exiles is estimated to have 23k – 82k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Infinite Lagrange

Infinite Lagrange is estimated to have 350 – 1k players a day. Around 30k – 76k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.