Head to head
Code Lyoko: Carthage Explorer vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- Windows
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Code Lyoko: Carthage Explorer
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6 | |
| August 2026 | ~6 | |
| July 2026 | ~6 | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~26.1k | |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Code Lyoko: Carthage Explorer
- 12
- Warface: Clutch
- 33.8kDown 1.8%
Warface: Clutch currently has about 2817× as many Discord members as Code Lyoko: Carthage Explorer — 33,805 vs 12.
YouTube subscribers
- Code Lyoko: Carthage Explorer
- 16
- Warface: Clutch
- 99.6kDown 0.1%
Warface: Clutch currently has about 6225× as many YouTube subscribers as Code Lyoko: Carthage Explorer — 99,600 vs 16.
Steam concurrent players
- Code Lyoko: Carthage Explorer
- —
- Warface: Clutch
- 5Down 38%
Warface: Clutch currently has 5 peak concurrent Steam players; no comparable data is tracked for Code Lyoko: Carthage Explorer.
Twitch viewers
- Code Lyoko: Carthage Explorer
- —
- Warface: Clutch
- 0Down 100%
Warface: Clutch currently has 0 live Twitch viewers; no comparable data is tracked for Code Lyoko: Carthage Explorer.
How these estimates are made
Code Lyoko: Carthage Explorer
Code Lyoko: Carthage Explorer is estimated to have 0 – 42 players a day. Around 100 – 14k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Warface: Clutch
Warface: Clutch is estimated to have 18 – 62 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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