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Head to head

Cobblemon vs Sands of Salzaar

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2022 · 4 years ago
January 2020 · 7 years ago

Daily players

200 – 94k
250 – 880

Estimated players

119.3kDown 2.8%
3.6kUp 3.5%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

CobblemonSands of Salzaar

Cobblemon

Average monthly estimated players
MonthEstimated playersChange
October 2026~116.8kDown 0.9%
September 2026~117.9kDown 1.3%
August 2026~119.4kDown 0.8%
July 2026~120.4k—

Sands of Salzaar

Average monthly estimated players
MonthEstimated playersChange
October 2026~3.5kUp 0.8%
September 2026~3.5k
August 2026~3.5kUp 21%
July 2026~2.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Cobblemon
352.3kUp 0.2%
Sands of Salzaar
4.4kUp 4.1%

Cobblemon currently has about 79× as many Discord members as Sands of Salzaar — 352,324 vs 4,436.

YouTube subscribers

Cobblemon
130kUp 1.6%
Sands of Salzaar
—

Cobblemon currently has 130,000 YouTube subscribers; no comparable data is tracked for Sands of Salzaar.

Steam concurrent players

Cobblemon
—
Sands of Salzaar
69Down 22%

Sands of Salzaar currently has 69 peak concurrent Steam players; no comparable data is tracked for Cobblemon.

Twitch viewers

Cobblemon
—
Sands of Salzaar
0Down 100%

Sands of Salzaar currently has 0 live Twitch viewers; no comparable data is tracked for Cobblemon.

How these estimates are made

Cobblemon

Cobblemon is estimated to have 200 – 94k players a day. Around 56k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Sands of Salzaar

Sands of Salzaar is estimated to have 250 – 880 players a day. Around 410k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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