Head to head
Cobblemon vs Runes of Magic
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Cobblemon
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~117.7k | Down 1.4% |
| August 2026 | ~119.4k | Down 0.8% |
| July 2026 | ~120.4k | — |
Runes of Magic
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.7k | Up 2.5% |
| August 2026 | ~1.7k | Up 2.0% |
| July 2026 | ~1.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Cobblemon
- 351.7kUp 0.6%
- Runes of Magic
- 3.8k
Cobblemon currently has about 91× as many Discord members as Runes of Magic — 351,731 vs 3,845.
YouTube subscribers
- Cobblemon
- 128kUp 4.9%
- Runes of Magic
- 4.8k
Cobblemon currently has about 26× as many YouTube subscribers as Runes of Magic — 128,000 vs 4,850.
Steam concurrent players
- Cobblemon
- —
- Runes of Magic
- 125Down 21%
Runes of Magic currently has 125 peak concurrent Steam players; no comparable data is tracked for Cobblemon.
Reddit members
- Cobblemon
- —
- Runes of Magic
- 643Up 1.7%
Runes of Magic currently has 643 subreddit members; no comparable data is tracked for Cobblemon.
Twitch viewers
- Cobblemon
- —
- Runes of Magic
- 0
Runes of Magic currently has 0 live Twitch viewers; no comparable data is tracked for Cobblemon.
How these estimates are made
Cobblemon
Cobblemon is estimated to have 210 – 97k players a day. Around 58k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Runes of Magic
Runes of Magic is estimated to have 410 – 1k players a day. Around 41k – 100k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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