Head to head
Cobblemon vs Metin2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Cobblemon
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~120.1k | Up 1.4% |
| October 2026 | ~118.5k | Up 0.5% |
| September 2026 | ~117.9k | Down 1.3% |
| August 2026 | ~119.4k | Down 0.8% |
| July 2026 | ~120.4k | — |
Metin2
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~40.3k | Down 0.4% |
| October 2026 | ~40.4k | Up 4.1% |
| September 2026 | ~38.8k | Up 1.7% |
| August 2026 | ~38.2k | Up 20% |
| July 2026 | ~31.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Cobblemon
- 352.1kUp 0.1%
- Metin2
- 148.7kUp 1.2%
Cobblemon currently has about 2.4× as many Discord members as Metin2 — 352,108 vs 148,650.
YouTube subscribers
- Cobblemon
- 130kUp 1.6%
- Metin2
- 22.8kUp 0.4%
Cobblemon currently has about 5.7× as many YouTube subscribers as Metin2 — 130,000 vs 22,800.
Steam concurrent players
- Cobblemon
- —
- Metin2
- 0Down 100%
Metin2 currently has 0 peak concurrent Steam players; no comparable data is tracked for Cobblemon.
Reddit members
- Cobblemon
- —
- Metin2
- 9.9kUp 4.0%
Metin2 currently has 9,871 subreddit members; no comparable data is tracked for Cobblemon.
Twitch viewers
- Cobblemon
- —
- Metin2
- 580Down 56%
Metin2 currently has 580 live Twitch viewers; no comparable data is tracked for Cobblemon.
How these estimates are made
Cobblemon
Cobblemon is estimated to have 210 – 98k players a day. Around 58k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Metin2
Metin2 is estimated to have 8 – 26 players a day. Around 270k – 690k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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