Head to head
Closers vs Runes of Magic
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Closers
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.9k | Up 1.5% |
| August 2026 | ~2.8k | Up 0.4% |
| July 2026 | ~2.8k | — |
Runes of Magic
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.7k | Up 4.2% |
| August 2026 | ~1.7k | Up 2.0% |
| July 2026 | ~1.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Closers
- 0Down 100%
- Runes of Magic
- 50Down 55%
Closers currently has 0 peak concurrent Steam players, while Runes of Magic has 50.
Discord members
- Closers
- 5.8kDown 1.2%
- Runes of Magic
- 3.8kDown 0.1%
Closers currently has about 1.5× as many Discord members as Runes of Magic — 5,804 vs 3,837.
Reddit members
- Closers
- 3.5kUp 2.1%
- Runes of Magic
- 637Up 2.2%
Closers currently has about 5.5× as many subreddit members as Runes of Magic — 3,508 vs 637.
Twitch viewers
- Closers
- 7Down 61%
- Runes of Magic
- 0
Closers currently has 7 live Twitch viewers, while Runes of Magic has 0.
YouTube subscribers
- Closers
- 2.3kUp 6.0%
- Runes of Magic
- 4.8kUp 0.2%
Runes of Magic currently has about 2.1× as many YouTube subscribers as Closers — 4,850 vs 2,310.
How these estimates are made
Closers
Closers is estimated to have 5 – 18 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Runes of Magic
Runes of Magic is estimated to have 390 – 1k players a day. Around 41k – 100k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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