Head to head
Chronicle of Infinity vs PlanetSide 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Chronicle of Infinity
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~472 | |
| October 2026 | ~472 | |
| September 2026 | ~472 | Up 0.2% |
| August 2026 | ~471 | |
| July 2026 | ~471 | — |
PlanetSide 2
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~26.8k | Down 0.1% |
| October 2026 | ~26.8k | Up 0.1% |
| September 2026 | ~26.8k | |
| August 2026 | ~26.7k | Up 12% |
| July 2026 | ~23.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Chronicle of Infinity
- 2k
- PlanetSide 2
- 98.4k
PlanetSide 2 currently has about 48× as many YouTube subscribers as Chronicle of Infinity — 98,400 vs 2,030.
Steam concurrent players
- Chronicle of Infinity
- —
- PlanetSide 2
- 430Down 34%
PlanetSide 2 currently has 430 peak concurrent Steam players; no comparable data is tracked for Chronicle of Infinity.
Reddit members
- Chronicle of Infinity
- —
- PlanetSide 2
- 91.9kUp 0.2%
PlanetSide 2 currently has 91,900 subreddit members; no comparable data is tracked for Chronicle of Infinity.
Twitch viewers
- Chronicle of Infinity
- —
- PlanetSide 2
- 66Up 47%
PlanetSide 2 currently has 66 live Twitch viewers; no comparable data is tracked for Chronicle of Infinity.
How these estimates are made
Chronicle of Infinity
Chronicle of Infinity is estimated to have 15 – 7k players a day. Around 6k – 560k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
PlanetSide 2
PlanetSide 2 is estimated to have 2k – 6k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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