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Head to head

ChromeRivals vs Trove

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
July 2015 · 11 years ago

Daily players

No population data
3k – 10k

Estimated players

13Up 0.8%
32.5kDown 0.6%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Developers

Publishers

Player activity

Smoothed estimated players over time.

ChromeRivalsTrove

ChromeRivals

Average monthly estimated players
MonthEstimated playersChange
August 2026~13
July 2026~13

Trove

Average monthly estimated players
MonthEstimated playersChange
August 2026~32.3kUp 1.8%
July 2026~31.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

ChromeRivals
128Up 0.8%
Trove
58.8kUp 12%

Trove currently has about 459× as many YouTube subscribers as ChromeRivals — 58,800 vs 128.

Steam concurrent players

ChromeRivals
Trove
1.2kUp 18%

Trove currently has 1,232 peak concurrent Steam players; no comparable data is tracked for ChromeRivals.

Discord members

ChromeRivals
Trove
40.3k

Trove currently has 40,303 Discord members; no comparable data is tracked for ChromeRivals.

Reddit members

ChromeRivals
Trove
49.1k

Trove currently has 49,108 subreddit members; no comparable data is tracked for ChromeRivals.

Twitch viewers

ChromeRivals
Trove
30Down 40%

Trove currently has 30 live Twitch viewers; no comparable data is tracked for ChromeRivals.

How these estimates are made

ChromeRivals

ChromeRivals is estimated to have 1 – 620 players a day. Around 890 – 90k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Trove

Trove is estimated to have 3k – 10k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.