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Head to head

Champions Online vs Mir 4

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2009 · 17 years ago
August 2021 · 5 years ago

Daily players

310 – 1k
34k – 120k

Estimated players

4.6kDown 2.0%
58.1kUp 2.7%

Available on

  • Windows
  • Linux
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Champions OnlineMir 4

Champions Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~4.6kDown 0.4%
July 2026~4.7k

Mir 4

Average monthly estimated players
MonthEstimated playersChange
August 2026~56.8kUp 2.7%
July 2026~55.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Champions Online
118Up 6.3%
Mir 4
13.8kUp 27%

Mir 4 currently has about 117× as many peak concurrent Steam players as Champions Online — 13,753 vs 118.

Discord members

Champions Online
2.7kUp 0.5%
Mir 4
185.6kUp 0.2%

Mir 4 currently has about 68× as many Discord members as Champions Online — 185,608 vs 2,713.

Reddit members

Champions Online
1.8kUp 0.5%
Mir 4

Champions Online currently has 1,841 subreddit members; no comparable data is tracked for Mir 4.

Twitch viewers

Champions Online
0Down 100%
Mir 4
1.5kUp 49%

Champions Online currently has 0 live Twitch viewers, while Mir 4 has 1,543.

YouTube subscribers

Champions Online
30.8k
Mir 4
90.1kUp 0.2%

Mir 4 currently has about 2.9× as many YouTube subscribers as Champions Online — 90,100 vs 30,800.

How these estimates are made

Champions Online

Champions Online is estimated to have 310 – 1k players a day. Around 99k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mir 4

Mir 4 is estimated to have 34k – 120k players a day. Around 280k – 710k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.