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Head to head

Cabal: Return of Action vs Warface

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
October 2013 · 13 years ago

Daily players

No population data
2k – 7k

Estimated players

6.8k
184.5k

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

—

Player activity

Smoothed estimated players over time.

Cabal: Return of ActionWarface

Cabal: Return of Action

Average monthly estimated players
MonthEstimated playersChange
October 2026~6.6kUp 1.4%
September 2026~6.5kUp 1.6%
August 2026~6.4kUp 0.6%
July 2026~6.4k—

Warface

Average monthly estimated players
MonthEstimated playersChange
October 2026~183.6kUp 0.5%
September 2026~182.6kUp 0.3%
August 2026~182k
July 2026~181.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Cabal: Return of Action
27.6kUp 0.2%
Warface
336.8k

Warface currently has about 12× as many Discord members as Cabal: Return of Action — 336,829 vs 27,581.

Steam concurrent players

Cabal: Return of Action
—
Warface
370Down 30%

Warface currently has 370 peak concurrent Steam players; no comparable data is tracked for Cabal: Return of Action.

Twitch viewers

Cabal: Return of Action
—
Warface
53Down 81%

Warface currently has 53 live Twitch viewers; no comparable data is tracked for Cabal: Return of Action.

YouTube subscribers

Cabal: Return of Action
—
Warface
1.1m

Warface currently has 1,120,000 YouTube subscribers; no comparable data is tracked for Cabal: Return of Action.

How these estimates are made

Cabal: Return of Action

Cabal: Return of Action is estimated to have 22 – 10k players a day. Around 10k – 990k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface

Warface is estimated to have 2k – 7k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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