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Head to head

Bunnies vs Zombies vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
October 2018 · 8 years ago

Daily players

No population data
15 – 53

Estimated players

1
26.2kDown 2.1%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

Bunnies vs ZombiesWarface: Clutch

Bunnies vs Zombies

Average monthly estimated players
MonthEstimated playersChange
August 2026~1
July 2026~1

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
August 2026~26.3kUp 12%
July 2026~23.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Bunnies vs Zombies
3
Warface: Clutch
34.5kDown 0.3%

Warface: Clutch currently has about 11486× as many Discord members as Bunnies vs Zombies — 34,458 vs 3.

Steam concurrent players

Bunnies vs Zombies
Warface: Clutch
6Down 25%

Warface: Clutch currently has 6 peak concurrent Steam players; no comparable data is tracked for Bunnies vs Zombies.

Twitch viewers

Bunnies vs Zombies
Warface: Clutch
3Down 63%

Warface: Clutch currently has 3 live Twitch viewers; no comparable data is tracked for Bunnies vs Zombies.

YouTube subscribers

Bunnies vs Zombies
Warface: Clutch
99.7kDown 0.1%

Warface: Clutch currently has 99,700 YouTube subscribers; no comparable data is tracked for Bunnies vs Zombies.

How these estimates are made

Bunnies vs Zombies

Bunnies vs Zombies is estimated to have 0 – 4 players a day. Around 18 – 3k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface: Clutch

Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.