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Head to head

Broken Spell 2 vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2020 · 7 years ago
October 2018 · 8 years ago

Daily players

No population data
15 – 53

Estimated players

13
25.8kUp 1.1%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

—

Player activity

Smoothed estimated players over time.

Broken Spell 2Warface: Clutch

Broken Spell 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~13Down 7.1%
August 2026~14Up 27%
July 2026~11—

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
September 2026~26kDown 0.4%
August 2026~26.1kUp 11%
July 2026~23.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Broken Spell 2
0
Warface: Clutch
5Down 50%

Broken Spell 2 currently has 0 peak concurrent Steam players, while Warface: Clutch has 5.

Discord members

Broken Spell 2
—
Warface: Clutch
33.6kDown 1.5%

Warface: Clutch currently has 33,593 Discord members; no comparable data is tracked for Broken Spell 2.

Twitch viewers

Broken Spell 2
—
Warface: Clutch
0

Warface: Clutch currently has 0 live Twitch viewers; no comparable data is tracked for Broken Spell 2.

YouTube subscribers

Broken Spell 2
—
Warface: Clutch
99.6kDown 0.1%

Warface: Clutch currently has 99,600 YouTube subscribers; no comparable data is tracked for Broken Spell 2.

How these estimates are made

Broken Spell 2

Broken Spell 2 is showing no measurable concurrent players on Steam. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface: Clutch

Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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