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Head to head

Blade & Soul vs Warhammer: Chaos & Conquest

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
May 2019 · 7 years ago

Daily players

62 – 29k
350 – 1k

Estimated players

11.5k
598Down 1.4%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Blade & SoulWarhammer: Chaos & Conquest

Blade & Soul

Average monthly estimated players
MonthEstimated playersChange
September 2026~11.5k
August 2026~11.5k
July 2026~11.5k—

Warhammer: Chaos & Conquest

Average monthly estimated players
MonthEstimated playersChange
September 2026~607Up 0.5%
August 2026~604Up 1.3%
July 2026~596—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Blade & Soul
49.2k
Warhammer: Chaos & Conquest
—

Blade & Soul currently has 49,156 subreddit members; no comparable data is tracked for Warhammer: Chaos & Conquest.

Twitch viewers

Blade & Soul
5Down 82%
Warhammer: Chaos & Conquest
0

Blade & Soul currently has 5 live Twitch viewers, while Warhammer: Chaos & Conquest has 0.

YouTube subscribers

Blade & Soul
65.5kDown 0.2%
Warhammer: Chaos & Conquest
670Up 0.3%

Blade & Soul currently has about 98× as many YouTube subscribers as Warhammer: Chaos & Conquest — 65,500 vs 670.

Steam concurrent players

Blade & Soul
—
Warhammer: Chaos & Conquest
82Down 43%

Warhammer: Chaos & Conquest currently has 82 peak concurrent Steam players; no comparable data is tracked for Blade & Soul.

How these estimates are made

Blade & Soul

Blade & Soul is estimated to have 62 – 29k players a day. Around 30k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warhammer: Chaos & Conquest

Warhammer: Chaos & Conquest is estimated to have 350 – 1k players a day. Around 33k – 85k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.