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Head to head

Blade & Soul vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
September 2018 · 8 years ago

Daily players

68 – 32k
82 – 38k

Estimated players

11.5k
48.9kUp 0.2%

Available on

  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Blade & SoulRise of Kingdoms

Blade & Soul

Average monthly estimated players
MonthEstimated playersChange
August 2026~11.5k
July 2026~11.5k

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
August 2026~48.6kUp 0.5%
July 2026~48.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Blade & Soul
49.1k
Rise of Kingdoms

Blade & Soul currently has 49,136 subreddit members; no comparable data is tracked for Rise of Kingdoms.

Twitch viewers

Blade & Soul
1Down 88%
Rise of Kingdoms
0Down 100%

Blade & Soul currently has 1 live Twitch viewers, while Rise of Kingdoms has 0.

YouTube subscribers

Blade & Soul
65.6kDown 0.2%
Rise of Kingdoms
395kUp 1.0%

Rise of Kingdoms currently has about 6× as many YouTube subscribers as Blade & Soul — 395,000 vs 65,600.

How these estimates are made

Blade & Soul

Blade & Soul is estimated to have 68 – 32k players a day. Around 31k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 82 – 38k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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