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Head to head

Blade & Soul Neo vs Scum

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2025 · 1 year ago
June 2025 · 1 year ago

Daily players

360 – 1k
28k – 98k

Estimated players

14.3kUp 3.0%
44.1kUp 0.7%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

Blade & Soul NeoScum

Blade & Soul Neo

Average monthly estimated players
MonthEstimated playersChange
September 2026~14kUp 2.7%
August 2026~13.6kUp 9.7%
July 2026~12.4k

Scum

Average monthly estimated players
MonthEstimated playersChange
September 2026~43.1k
August 2026~43kUp 1.4%
July 2026~42.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Blade & Soul Neo
110Up 49%
Scum
8.5kDown 23%

Scum currently has about 77× as many peak concurrent Steam players as Blade & Soul Neo — 8,481 vs 110.

Discord members

Blade & Soul Neo
23.6kUp 1.3%
Scum
68kUp 0.3%

Scum currently has about 2.9× as many Discord members as Blade & Soul Neo — 68,047 vs 23,646.

Twitch viewers

Blade & Soul Neo
62Down 86%
Scum
351Down 61%

Scum currently has about 5.7× as many live Twitch viewers as Blade & Soul Neo — 351 vs 62.

YouTube subscribers

Blade & Soul Neo
65.6k
Scum

Blade & Soul Neo currently has 65,600 YouTube subscribers; no comparable data is tracked for Scum.

Reddit members

Blade & Soul Neo
Scum
52.9kUp 0.3%

Scum currently has 52,864 subreddit members; no comparable data is tracked for Blade & Soul Neo.

How these estimates are made

Blade & Soul Neo

Blade & Soul Neo is estimated to have 360 – 1k players a day. Around 29k – 75k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Scum

Scum is estimated to have 28k – 98k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.