Head to head
Blade & Soul Neo vs Scum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Blade & Soul Neo
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~14k | Up 2.7% |
| August 2026 | ~13.6k | Up 9.7% |
| July 2026 | ~12.4k | — |
Scum
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~43.1k | |
| August 2026 | ~43k | Up 1.4% |
| July 2026 | ~42.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Blade & Soul Neo
- 110Up 49%
- Scum
- 8.5kDown 23%
Scum currently has about 77× as many peak concurrent Steam players as Blade & Soul Neo — 8,481 vs 110.
Discord members
- Blade & Soul Neo
- 23.6kUp 1.3%
- Scum
- 68kUp 0.3%
Scum currently has about 2.9× as many Discord members as Blade & Soul Neo — 68,047 vs 23,646.
Twitch viewers
- Blade & Soul Neo
- 62Down 86%
- Scum
- 351Down 61%
Scum currently has about 5.7× as many live Twitch viewers as Blade & Soul Neo — 351 vs 62.
YouTube subscribers
- Blade & Soul Neo
- 65.6k
- Scum
- —
Blade & Soul Neo currently has 65,600 YouTube subscribers; no comparable data is tracked for Scum.
Reddit members
- Blade & Soul Neo
- —
- Scum
- 52.9kUp 0.3%
Scum currently has 52,864 subreddit members; no comparable data is tracked for Blade & Soul Neo.
How these estimates are made
Blade & Soul Neo
Blade & Soul Neo is estimated to have 360 – 1k players a day. Around 29k – 75k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Scum
Scum is estimated to have 28k – 98k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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