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Head to head

Blade & Soul Neo vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2025 · 1 year ago
October 2025 · 10 months ago

Daily players

200 – 700
3k – 11k

Estimated players

13.3kDown 2.0%
39.2kDown 9.6%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

Blade & Soul NeoFellowship

Blade & Soul Neo

Average monthly estimated players
MonthEstimated playersChange
August 2026~13.6kUp 9.2%
July 2026~12.4k

Fellowship

Average monthly estimated players
MonthEstimated playersChange
August 2026~42.9kDown 1.4%
July 2026~43.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Blade & Soul Neo
53Down 44%
Fellowship
626Down 56%

Fellowship currently has about 12× as many peak concurrent Steam players as Blade & Soul Neo — 626 vs 53.

Discord members

Blade & Soul Neo
23.3kUp 0.2%
Fellowship
109.5kDown 0.4%

Fellowship currently has about 4.7× as many Discord members as Blade & Soul Neo — 109,480 vs 23,294.

Twitch viewers

Blade & Soul Neo
18Down 62%
Fellowship
101Down 18%

Fellowship currently has about 5.6× as many live Twitch viewers as Blade & Soul Neo — 101 vs 18.

YouTube subscribers

Blade & Soul Neo
65.6k
Fellowship
21.5k

Blade & Soul Neo currently has about 3.1× as many YouTube subscribers as Fellowship — 65,600 vs 21,500.

How these estimates are made

Blade & Soul Neo

Blade & Soul Neo is estimated to have 200 – 700 players a day. Around 29k – 73k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fellowship

Fellowship is estimated to have 3k – 11k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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