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Head to head

BitCraft Online vs Majestic

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2025 · 1 year ago
July 2001 · 25 years ago

Daily players

2k – 6k
20 – 9k

Estimated players

29.1kDown 4.5%
1Up 100%

Available on

  • Windows
  • macOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

BitCraft OnlineMajestic

BitCraft Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~30.4kUp 18%
July 2026~25.7k

Majestic

Average monthly estimated players
MonthEstimated playersChange
August 2026~2
July 2026~2

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BitCraft Online
592Down 28%
Majestic

BitCraft Online currently has 592 peak concurrent Steam players; no comparable data is tracked for Majestic.

Discord members

BitCraft Online
101.9kDown 0.2%
Majestic

BitCraft Online currently has 101,868 Discord members; no comparable data is tracked for Majestic.

Reddit members

BitCraft Online
4.5kUp 0.2%
Majestic

BitCraft Online currently has 4,546 subreddit members; no comparable data is tracked for Majestic.

Twitch viewers

BitCraft Online
34Down 73%
Majestic
3Down 25%

BitCraft Online currently has about 11× as many live Twitch viewers as Majestic — 34 vs 3.

YouTube subscribers

BitCraft Online
16.5k
Majestic

BitCraft Online currently has 16,500 YouTube subscribers; no comparable data is tracked for Majestic.

How these estimates are made

BitCraft Online

BitCraft Online is estimated to have 2k – 6k players a day. Around 85k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Majestic

Majestic is estimated to have 20 – 9k players a day. Around 14k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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