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Head to head

BigWorld: Citizen Zero vs Lords Mobile

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
March 2016 · 11 years ago

Daily players

No population data
3k – 9k

Estimated players

—
83.5kDown 0.3%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

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Developers

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Publishers

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Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BigWorld: Citizen Zero
—
Lords Mobile
1kDown 2.0%

Lords Mobile currently has 1,039 peak concurrent Steam players; no comparable data is tracked for BigWorld: Citizen Zero.

Discord members

BigWorld: Citizen Zero
—
Lords Mobile
266.7kDown 0.9%

Lords Mobile currently has 266,651 Discord members; no comparable data is tracked for BigWorld: Citizen Zero.

Reddit members

BigWorld: Citizen Zero
—
Lords Mobile
25.1kUp 0.4%

Lords Mobile currently has 25,052 subreddit members; no comparable data is tracked for BigWorld: Citizen Zero.

Twitch viewers

BigWorld: Citizen Zero
—
Lords Mobile
0Down 100%

Lords Mobile currently has 0 live Twitch viewers; no comparable data is tracked for BigWorld: Citizen Zero.

YouTube subscribers

BigWorld: Citizen Zero
—
Lords Mobile
169kUp 0.6%

Lords Mobile currently has 169,000 YouTube subscribers; no comparable data is tracked for BigWorld: Citizen Zero.

How these estimates are made

BigWorld: Citizen Zero

Not enough data collected to estimate this game yet.

Lords Mobile

Lords Mobile is estimated to have 3k – 9k players a day. Around 130k – 330k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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