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Head to head

Battleship Apollo vs Star Wars: Galaxy of Heroes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2021 · 6 years ago
September 2015 · 11 years ago

Daily players

No population data
150 – 68k

Estimated players

4.8kDown 0.8%
102.7k

Available on

  • Windows
  • macOS
  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Battleship ApolloStar Wars: Galaxy of Heroes

Battleship Apollo

Average monthly estimated players
MonthEstimated playersChange
August 2026~4.8kUp 0.4%
July 2026~4.8k

Star Wars: Galaxy of Heroes

Average monthly estimated players
MonthEstimated playersChange
August 2026~102.7kUp 17%
July 2026~87.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Battleship Apollo
20.5kUp 0.6%
Star Wars: Galaxy of Heroes

Battleship Apollo currently has 20,497 Discord members; no comparable data is tracked for Star Wars: Galaxy of Heroes.

YouTube subscribers

Battleship Apollo
1.4k
Star Wars: Galaxy of Heroes
912k

Star Wars: Galaxy of Heroes currently has about 671× as many YouTube subscribers as Battleship Apollo — 912,000 vs 1,360.

Twitch viewers

Battleship Apollo
Star Wars: Galaxy of Heroes
86Up 95%

Star Wars: Galaxy of Heroes currently has 86 live Twitch viewers; no comparable data is tracked for Battleship Apollo.

How these estimates are made

Battleship Apollo

Battleship Apollo is showing no measurable concurrent players on Steam. Around 8k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes is estimated to have 150 – 68k players a day. Around 40k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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