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Head to head

Battledroid vs Guild Wars 2

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
August 2012 · 14 years ago

Daily players

No population data
16k – 55k

Estimated players

78Up 0.1%
85.7kDown 2.5%

Available on

  • Windows
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

BattledroidGuild Wars 2

Battledroid

Average monthly estimated players
MonthEstimated playersChange
August 2026~79Up 1.3%
July 2026~78

Guild Wars 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~86.1kUp 14%
July 2026~75.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Battledroid
785Up 0.3%
Guild Wars 2
215k

Guild Wars 2 currently has about 274× as many YouTube subscribers as Battledroid — 215,000 vs 785.

Steam concurrent players

Battledroid
Guild Wars 2
5.3kDown 15%

Guild Wars 2 currently has 5,254 peak concurrent Steam players; no comparable data is tracked for Battledroid.

Discord members

Battledroid
Guild Wars 2
47.7k

Guild Wars 2 currently has 47,736 Discord members; no comparable data is tracked for Battledroid.

Reddit members

Battledroid
Guild Wars 2
425.1kUp 0.1%

Guild Wars 2 currently has 425,057 subreddit members; no comparable data is tracked for Battledroid.

Twitch viewers

Battledroid
Guild Wars 2
1.2kDown 58%

Guild Wars 2 currently has 1,227 live Twitch viewers; no comparable data is tracked for Battledroid.

How these estimates are made

Battledroid

Battledroid is estimated to have 4 – 2k players a day. Around 2k – 240k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Guild Wars 2

Guild Wars 2 is estimated to have 16k – 55k players a day. Around 490k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.