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Head to head

BattleBit Remastered vs GodsWar Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
May 2009 · 17 years ago

Daily players

850 – 3k
6 – 3k

Estimated players

58.2kDown 2.7%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

BattleBit RemasteredGodsWar Online

BattleBit Remastered

Average monthly estimated players
MonthEstimated playersChange
September 2026~58k
August 2026~58kDown 0.7%
July 2026~58.4k

GodsWar Online

Average monthly estimated players
MonthEstimated playersChange
September 2026
August 2026
July 2026

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBit Remastered
340Down 14%
GodsWar Online

BattleBit Remastered currently has 340 peak concurrent Steam players; no comparable data is tracked for GodsWar Online.

Discord members

BattleBit Remastered
140.4kDown 1.1%
GodsWar Online

BattleBit Remastered currently has 140,358 Discord members; no comparable data is tracked for GodsWar Online.

Twitch viewers

BattleBit Remastered
7Up 17%
GodsWar Online
1

BattleBit Remastered currently has about 7× as many live Twitch viewers as GodsWar Online — 7 vs 1.

YouTube subscribers

BattleBit Remastered
14kDown 0.7%
GodsWar Online

BattleBit Remastered currently has 14,000 YouTube subscribers; no comparable data is tracked for GodsWar Online.

How these estimates are made

BattleBit Remastered

BattleBit Remastered is estimated to have 850 – 3k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

GodsWar Online

GodsWar Online is estimated to have 6 – 3k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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