Head to head
Battle Teams 2 vs Metin2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
Battle Teams 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4.1k | |
| September 2026 | ~4.1k | Down 0.3% |
| August 2026 | ~4.1k | Up 17% |
| July 2026 | ~3.5k | — |
Metin2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~40k | Up 3.1% |
| September 2026 | ~38.8k | Up 1.7% |
| August 2026 | ~38.2k | Up 20% |
| July 2026 | ~31.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Battle Teams 2
- 332Down 27%
- Metin2
- 1Down 50%
Battle Teams 2 currently has about 332× as many peak concurrent Steam players as Metin2 — 332 vs 1.
Discord members
- Battle Teams 2
- 6.7kDown 0.5%
- Metin2
- 148.4kUp 1.1%
Metin2 currently has about 22× as many Discord members as Battle Teams 2 — 148,447 vs 6,684.
Twitch viewers
- Battle Teams 2
- 0
- Metin2
- 7.9kUp 393%
Battle Teams 2 currently has 0 live Twitch viewers, while Metin2 has 7,933.
YouTube subscribers
- Battle Teams 2
- 2.7k
- Metin2
- 22.8kUp 1.3%
Metin2 currently has about 8.5× as many YouTube subscribers as Battle Teams 2 — 22,800 vs 2,670.
Reddit members
- Battle Teams 2
- —
- Metin2
- 9.6kUp 4.0%
Metin2 currently has 9,623 subreddit members; no comparable data is tracked for Battle Teams 2.
How these estimates are made
Battle Teams 2
Battle Teams 2 is estimated to have 1k – 4k players a day. Around 380k – 980k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Metin2
Metin2 is estimated to have 3 – 9 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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