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Head to head

Battle For Embolia vs Skate.

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 3 months ago
September 2025 · 1 year ago

Daily players

30 – 110
10k – 36k

Estimated players

1.6kUp 5.4%
52.4kUp 7.2%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

Battle For EmboliaSkate.

Battle For Embolia

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.6kDown 9.0%
August 2026~1.8kDown 6.8%
July 2026~1.9k—

Skate.

Average monthly estimated players
MonthEstimated playersChange
September 2026~49.7kDown 3.4%
August 2026~51.5kDown 0.7%
July 2026~51.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Battle For Embolia
9Down 59%
Skate.
2.9kUp 5.4%

Skate. currently has about 325× as many peak concurrent Steam players as Battle For Embolia — 2,926 vs 9.

Discord members

Battle For Embolia
2.6kDown 6.8%
Skate.
141.8kDown 0.1%

Skate. currently has about 54× as many Discord members as Battle For Embolia — 141,793 vs 2,648.

Twitch viewers

Battle For Embolia
0
Skate.
26Down 33%

Battle For Embolia currently has 0 live Twitch viewers, while Skate. has 26.

YouTube subscribers

Battle For Embolia
7.2kDown 0.1%
Skate.
—

Battle For Embolia currently has 7,220 YouTube subscribers; no comparable data is tracked for Skate..

How these estimates are made

Battle For Embolia

Battle For Embolia is estimated to have 30 – 110 players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Skate.

Skate. is estimated to have 10k – 36k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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