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Head to head

Bakusou Kyoudai Let's & Go!! vs Warface

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2022 · 4 years ago
October 2013 · 13 years ago

Daily players

1 – 400
2k – 5k

Estimated players

6Up 3.4%
184kUp 0.8%

Available on

  • Android
  • iOS
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Bakusou Kyoudai Let's & Go!!Warface

Bakusou Kyoudai Let's & Go!!

Average monthly estimated players
MonthEstimated playersChange
September 2026~6Down 14%
August 2026~7Up 17%
July 2026~6

Warface

Average monthly estimated players
MonthEstimated playersChange
September 2026~183.1kUp 0.6%
August 2026~182k
July 2026~181.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Bakusou Kyoudai Let's & Go!!
0
Warface
34Down 73%

Bakusou Kyoudai Let's & Go!! currently has 0 live Twitch viewers, while Warface has 34.

YouTube subscribers

Bakusou Kyoudai Let's & Go!!
61Up 3.4%
Warface
1.1m

Warface currently has about 18361× as many YouTube subscribers as Bakusou Kyoudai Let's & Go!! — 1,120,000 vs 61.

Steam concurrent players

Bakusou Kyoudai Let's & Go!!
Warface
228Down 93%

Warface currently has 228 peak concurrent Steam players; no comparable data is tracked for Bakusou Kyoudai Let's & Go!!.

Discord members

Bakusou Kyoudai Let's & Go!!
Warface
337.1kDown 0.1%

Warface currently has 337,064 Discord members; no comparable data is tracked for Bakusou Kyoudai Let's & Go!!.

How these estimates are made

Bakusou Kyoudai Let's & Go!!

Bakusou Kyoudai Let's & Go!! is estimated to have 1 – 400 players a day. Around 560 – 61k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface

Warface is estimated to have 2k – 5k players a day. Around 79k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.