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Head to head

Azusa RP Online vs Warface

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2019 · 8 years ago
October 2013 · 13 years ago

Daily players

No population data
2k – 7k

Estimated players

24Up 0.4%
184.1kDown 0.3%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Azusa RP OnlineWarface

Azusa RP Online

Average monthly estimated players
MonthEstimated playersChange
November 2026~24
October 2026~24
September 2026~24
August 2026~24Up 9.1%
July 2026~22—

Warface

Average monthly estimated players
MonthEstimated playersChange
November 2026~184.1kUp 0.2%
October 2026~183.6kUp 0.5%
September 2026~182.6kUp 0.3%
August 2026~182k
July 2026~181.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Azusa RP Online
0
Warface
818Up 51%

Azusa RP Online currently has 0 peak concurrent Steam players, while Warface has 818.

YouTube subscribers

Azusa RP Online
89Down 1.1%
Warface
1.1m

Warface currently has about 12584× as many YouTube subscribers as Azusa RP Online — 1,120,000 vs 89.

Discord members

Azusa RP Online
—
Warface
336.8k

Warface currently has 336,842 Discord members; no comparable data is tracked for Azusa RP Online.

Twitch viewers

Azusa RP Online
—
Warface
339Down 10%

Warface currently has 339 live Twitch viewers; no comparable data is tracked for Azusa RP Online.

How these estimates are made

Azusa RP Online

Azusa RP Online is showing no measurable concurrent players on Steam. Around 6k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface

Warface is estimated to have 2k – 7k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.