Head to head
Avabel Online vs Vigor
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Avabel Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~402 | |
| September 2026 | ~402 | |
| August 2026 | ~402 | Down 0.5% |
| July 2026 | ~404 | — |
Vigor
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~10.8k | Up 0.1% |
| September 2026 | ~10.8k | Down 0.4% |
| August 2026 | ~10.9k | Down 0.1% |
| July 2026 | ~10.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Avabel Online
- 22Down 4.3%
- Vigor
- 76Down 26%
Vigor currently has about 3.5× as many peak concurrent Steam players as Avabel Online — 76 vs 22.
Reddit members
- Avabel Online
- 334Up 0.3%
- Vigor
- 35.4kUp 0.2%
Vigor currently has about 106× as many subreddit members as Avabel Online — 35,387 vs 334.
Discord members
- Avabel Online
- —
- Vigor
- 15.8kDown 0.5%
Vigor currently has 15,756 Discord members; no comparable data is tracked for Avabel Online.
Twitch viewers
- Avabel Online
- —
- Vigor
- 30Down 27%
Vigor currently has 30 live Twitch viewers; no comparable data is tracked for Avabel Online.
YouTube subscribers
- Avabel Online
- —
- Vigor
- 24.4k
Vigor currently has 24,400 YouTube subscribers; no comparable data is tracked for Avabel Online.
How these estimates are made
Avabel Online
Avabel Online is estimated to have 48 – 170 players a day. Around 9k – 22k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Vigor
Vigor is estimated to have 330 – 1k players a day. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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