Head to head
Avabel Online vs Minigame Madness
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Avabel Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~401 | Down 0.2% |
| August 2026 | ~402 | Down 0.5% |
| July 2026 | ~404 | — |
Minigame Madness
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~71 | Up 1.4% |
| August 2026 | ~70 | |
| July 2026 | ~70 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Avabel Online
- 21Down 8.7%
- Minigame Madness
- 1
Avabel Online currently has about 21× as many peak concurrent Steam players as Minigame Madness — 21 vs 1.
Reddit members
- Avabel Online
- 333Up 0.6%
- Minigame Madness
- 3
Avabel Online currently has about 111× as many subreddit members as Minigame Madness — 333 vs 3.
Discord members
- Avabel Online
- —
- Minigame Madness
- 181
Minigame Madness currently has 181 Discord members; no comparable data is tracked for Avabel Online.
Twitch viewers
- Avabel Online
- —
- Minigame Madness
- 0
Minigame Madness currently has 0 live Twitch viewers; no comparable data is tracked for Avabel Online.
YouTube subscribers
- Avabel Online
- —
- Minigame Madness
- 193
Minigame Madness currently has 193 YouTube subscribers; no comparable data is tracked for Avabel Online.
How these estimates are made
Avabel Online
Avabel Online is estimated to have 48 – 170 players a day. Around 9k – 22k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Minigame Madness
Minigame Madness is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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