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Head to head

Avabel Online vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2013 · 14 years ago
October 2025 · 10 months ago

Daily players

55 – 190
3k – 11k

Estimated players

401Up 0.1%
39.2kDown 9.6%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Avabel OnlineFellowship

Avabel Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~402Down 0.5%
July 2026~404

Fellowship

Average monthly estimated players
MonthEstimated playersChange
August 2026~42.9kDown 1.4%
July 2026~43.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Avabel Online
25Up 19%
Fellowship
626Down 56%

Fellowship currently has about 25× as many peak concurrent Steam players as Avabel Online — 626 vs 25.

Reddit members

Avabel Online
331
Fellowship

Avabel Online currently has 331 subreddit members; no comparable data is tracked for Fellowship.

Discord members

Avabel Online
Fellowship
109.5kDown 0.4%

Fellowship currently has 109,480 Discord members; no comparable data is tracked for Avabel Online.

Twitch viewers

Avabel Online
Fellowship
101Down 18%

Fellowship currently has 101 live Twitch viewers; no comparable data is tracked for Avabel Online.

YouTube subscribers

Avabel Online
Fellowship
21.5k

Fellowship currently has 21,500 YouTube subscribers; no comparable data is tracked for Avabel Online.

How these estimates are made

Avabel Online

Avabel Online is estimated to have 55 – 190 players a day. Around 9k – 22k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fellowship

Fellowship is estimated to have 3k – 11k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.